![]() The Keyboard Maestro (v8+) editor supports the Touch Bar in the future for use within the editor. So Apple knows and understands the need, but have not made the facility available for Third Party macro trigger style applications. The API for the Touch Bar does not appear to allow non-front applications to affect the Touch Bar, except that Apple does this themselves in Xcode and Screen Capture and the like. Otherwise the two Macs will be considered the same Mac for several purposes which may cause problems with Remote triggers and Macro Syncing.ĭoes/will Keyboard Maestro support the Touch Bar? Also, if you use this method and continue to use both Macs, you will need to run the Terminal command:ĭefaults delete MacUUIDĭefaults delete MacRemoteUUID If you are going to continue using both Macs (a single user license for Keyboard Maestro allows you to use it on up to five Macs), you should use Macro Syncing instead. Make very sure that the resulting files and folders on your new Mac have the correct ownership and permissions. Note that you can get to the ~/Library folder (which is hidden by default) in the Finder by holding down the Option key and selecting Go ➤ Library. Transfer the ~/Library/Application Support/Keyboard Maestro folder, and optionally the ~/Library/Preferences/com.stairways,keyboardmaestro.* files (the latter include minor settings and preferences, as well as your license details). If this helped you, maybe go buy one of my eBooks.Make sure Keyboard Maestro and Keyboard Maestro Engine are not running on either Mac. The neat thing, is that using the shortcut to make the Viewer active while the Viewer is already active doesn’t seem to cause any problems, so there’s no need for conditional logic to test which window is currently active.Īll in all, this is an elegant solution to a problem that seemed hopeless. Reassigned Keyboard Shortcut to set the Viewer zoom to fit.Press the Key originally used to zoom to fit.Reassigned Keyboard Shortcut to set the Viewer zoom to 100%.Keyboard Shortcut to make the Viewer window active, then.Keyboard Maestro grabs the keystroke, and uses it as a trigger to fire off:.Press the Key originally used to zoom to 100%.Set up the chain of keystrokes, triggered by the first. Use a Group to limit the macro’s scope to Capture One. The second, is a reassigned shortcut for zoom-to-100% & zoom-to-fit respectively.The first, is the keyboard shortcut to make the Viewer the active window.I then configured it to generate two keystrokes in succession, in response to each of those original keyboard shortcuts. In this case, I configured it to listen for the keyboard shortcuts I had previously used in Capture One for the zoom-to-100%, & zoom-to-fit commands. What Keyboard Maestro does is sit in the background, capture keystrokes, and use them to trigger various workflows & macros. ![]() I spent almost a year holding off committing to Capture One (after purchasing it) over this, before discovering Keyboard Maestro. This really defeats the purpose of shortcuts, which are designed to minimise unnecessary mouse movement. The workaround was to have to manually click on the Viewer window, to bring it into focus, then do the zoom keyboard shortcuts, and back and forth for every image. This means keyboard shortcuts to control the zoom level of the image are captured by the Browser window, and not passed through to the Viewer. When you click on a thumbnail, although the image is displayed in the Viewer, the application’s focus remains on the Browser. You have your thumbnail Browser window open on one screen, and the image Viewer window open on another. The biggest problem from a fast workflow perspective, is in how it handles a multiple-display setup. It also lacks Aperture’s “Flag” option, which is super helpful for doing a first pass through a shoot, and flagging images as keep, or not, before filtering for flagged, and going on to subsequent passes for assigning star ratings. It can’t import directly from iOS devices, and doesn’t have export to iOS device integration through iTunes. In general, it has better image processing than Aperture, but falls down a bit on the DAM side of things. It’s my current go-to as a long-term replacement for Apple’s long-discontinued Aperture. Capture One is a RAW photo developer, editor and Digital Asset Manager app.
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